
You've acquired a number of metal circlets used by the avanai that shield their wearers from psychic influences they're currently in Gweyr's possession. Apparently the password is "Issal Saal Craa Gas Iskar", some kind of ophidian phrase invented by Narevans. There's a treasury within this castle that the cultists have been trying to crack for a while now. In general, locations where water has gathered should be avoided lest the masonry crumble.
Water seepage has weakened the mortar on the eastern bridge. They help to avoid pitfalls, gain extra resources, and give you advantages in combat against certain enemies. You and Gweyr have followed them to the furthest possible reaches, and it's time to deal with him and his cult once more.ĭepending on your actions earlier in Winter Wolf, the Quest Log will provide clues for tackling the dungeon. They mustn't feel particularly inspired to hide their presence here, and rightly so - what sort of creature could, or would, pursue them all the way down into the deep dark?įar below the ocean, Master Tollus and those loyal to him perform their machinations. The closer you draw to the ruins, the more obvious it becomes that the castle is made for giants and not the smaller races of Savarra - everything is jotun-sized, and scaled to match.Īs for the cult, signs of their presence are evident - scattered bits of rope, old bottles, rotting wood and more litter the rocky sand of the depths, strewn around without care and feeding whatever creatures that lurk this deep beneath the surface of the ocean. The shattered remains of statues lie all about the ground: the remains of colossal heads and limbs lying strewn on the seabed, their features undeniably that of ice giants - jotuns.
The castle's buried in trench wall, half of it jutting out like some kind of rock formation.